Bass I — Hands, Time & the Band · CaChink Learn
All levels · 11 swipeable cards. How to actually play the thing: anchor your thumb, alternate two fingers, fret behind the wire, lock with the kick — and know when the best note is silence.
More lessons
- Rhythm — Feel, Time & the Comp — The right hand is the instrument. Eight grooves you can play against — straight, swung, four-to-the-bar, Charleston, sixteenths, the One — with the mechanism behind each one.
- Jazz I — The ii–V–I Toolkit — Six progressions that between them cover most of the Real Book — plus what to play over each one.
- Jazz II — Rhythm Changes, Coltrane & Modal — What to play when the ii–V–I stops being enough: fast turnarounds, three tonal centres, and one chord for sixteen bars.
- Funk — Vamps, Stabs & the One — Funk harmony barely moves — so everything happens in the right hand. Five grooves, why each one sits, and how to solo when nothing changes.
- Bass I — Hands, Time & the Band — How to actually play the thing: anchor your thumb, alternate two fingers, fret behind the wire, lock with the kick — and know when the best note is silence.